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Dungeon Siege II Deluxe Edition | 
enlarge | From: 2K Games Category: Video Games
List Price: $39.99 Buy New: $7.49 You Save: $32.50 (81%)
New (9) from $7.49
Rating: 1 reviews Sales Rank: 20488
Format: Cd Platform: Windows Xp Genre: Role Playing Games ESRB: Adults Only Media: Video Game Shipping Weight (lbs): 0.8 Dimensions (in): 7.4 x 5.6 x 1.3
MPN: 21980-4 EAN: 5026555051071 ASIN: B000HHIMBK
Availability: Usually ships in 1-2 business days
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| Editorial Reviews:
Product Description Amazing 3D graphics bring to life terrifying dungeons, wasted forests and frozen tundra. A fantasy world has never looked this fantastic. Bludgeon and eviscerate your enemies with powerful attack moves, employ tactical combat maneuvers to keep your foes off balance. Unleash crippling magic spells against groups of enemies and watch them succumb to your might. Heal your party and keep them fighting. Enjoy the critically acclaimed action RPG series in one collection along with the Bonus Materials!
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| Customer Reviews:
ANOTHER BOTCHED SEQUEL... January 29, 2008 NeuroSplicer (Freeside, in geosynchronous orbit) 1 out of 3 found this review helpful
When the original game is a groundbreaking masterpiece, its sequel rarely lives up to the unavoidable hype. There are notable exceptions of course (BALDUR's GATE II and MAX PAYNE II spring to mind). However, I have to agree with most of the other reviewers: NEVER had I been so DISAPPOINTED with a sequel more than DUNGEON SIEGE II! Following the innovative and brilliant original DS, the anticipation was so great that minor flaws would be forgiven. With DS2, though, it was one big blunder after another. Contrary to the original DS (for which one had to physically tear himself from the computer screen) this one is a boring chore. Running back and forth to the base camp to barter equipement is a tedious procedure with all the fun sucked out of it. Moreover, no matter how much you improve your character (either leveling up or equipment-wise), your enemies simply match your abilities (or resort to crowding) resulting in NO CHANGE in the gameplay. I am not talking new enemies, but aren't higher leveled characters supposed to easily wipe out enemies encountered many hours before? This way, the whole game is nothing but a even-leveled blandness. On a similar note: why was it necessary for **minor** enemies to have so much life? I was bored out of my skin hacking and slashing FOREVER! Increase the damage they can cause and keep it interesting - do not give them a longer life only to artificially increase the game's duration! Oh, and the enchanting system was a joke - since the items found were much better than anything one could pay to have forged. Graphically, DS2 is not even one step higher than the original DS. Shadows and particles may have increased, but characters (and equipment) have not. As a result, the heat of the battle (even on high-end systems) will find you in the midst of a disorienting...blur. This was the chronicle of a botched job foretold. With the exception of OBLIVION (which was an excellent game), one can count on 2K GAMES to...ruin any game franchise and kill its successful progress once and for all. Gaming history is littered with the relics of their failures: STRONGHOLD II, CIVILIZATION 4 (not until its second expansion did this one become a playable game), SID MEIER's RAILROADS - the list is endless...They should probably stick to consoles. My advice: avoid this stinker and, instead, try the original DUNGEON SIEGE (and its expansion). It is a MUCH BETTER GAME!
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